![]() Fixed a bug with highlights in the initial cutscene and improved the color scheme in the interiors in general.Distant rendering is now similar to PC, with light fog + no sharp transition in rendering and it is now smooth (So far only in Los Santos from 6:00 to 18:00 in clear weather).Icons of some weapons have been changed from beta to final version.Python replaced with Desert Eagle in Los Santos ammu-nation.Changed the donut ring at the diner in Los Santos to the one that should be in the final version of the game.The bus stop now has a normal glass texture.Fixed the inscription on the car Benson.Initially, I thought that this was the last detail that would attract attention, but no, many did not like it. By popular demand, the Deagle near the ammu-nation building has been replaced with a Python, just like in the original.Redesigned and improved the menu in small details, fixed a bug with the alpha channel.Departures in theory should be much less. Garage in Doherty now has 2 working doors.Fixed many models through which it was possible to see dynamic objects (such as pillars in the desert, car fences, etc.).Now there is no bug with white disks on wheels (by Rakhim Mutsaev). The light coming from the traffic lights now looks more correct and is present at all times of the day in all weathers, while in the original it is not there, and the crown of light itself looked poor.Improved timecyc.dat in such weathers as: SUNNY_LA, EXTRASUNNY_SMOG_LA and SUNNY_SMOG_LA.Shadows have been made more transparent (like on PC).ВЂў Finally, the assembly is available on GoogleDrive in addition to Mega. Many other bug fixes related to vegetation, timecycle, etc.Now they look more aesthetically pleasing, even and easy to read, whereas previously the letters were too small. Reflections on cars have been replaced with glare, as in the PC version of the game.New version of PVSA, where there are four types of generated vegetation instead of two.as well as many other minor improvements. Vegetation has been improved, special thanks to Raskul for the grass models.A rain noise effect was added (Special thanks to the developer of the PS2 to mobile +fixes assembly, as he shared it).PC hood no longer has highlights, but looks grayish as in the PC version, instead of a flashy white color.Made many texture improvements to the map.Now there is less light on objects, improved lighting on dynamic objects, and much more. Lody and models of all kinds of objects on the map have been improved, now they have a loading range much further and soapy buildings do not appear before your eyes.The light from the headlights of cars has been improved, it is now close to the PC version and has a smooth transition. ![]()
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